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Starfox Adventures: Dinosaur
Planet
Written By Thomas Goodwin
Star Fox, a memorable title, originally launched
for the Super Nintendo. With a trusty Arwing fighter, as well as many
non-player characters as allies, a player was to vanquish evil
opposition. The massive success of this game led to the release of its
sequel, Star Fox 64, for the Nintendo 64 in May of 1997. Four years
later, there is now talk of a return to this widely successful series,
on Nintendo’s new Gamecube with Star Fox Adventures: Dinosaur
Planet. Despite the tried and true gameplay style of its predecessors,
this new title will play much differently than previous Star Fox
title.
Fox McCloud, an Arwing pilot, now finds himself
challenged by a new foe. General Scales has taken it upon himself to
invade and occupy Dinosaur Planet. Shortly after, Fox decides that an
investigation and assessment of the situation is necessary, and takes
personal responsibility for the task. With his powerful staff, Fox
journeys to Dinosaur Planet and begins his investigation on foot. On
the planet's surface, he meets many allies as well as plenty of foes.
Many old characters from the previous games will show up from time to
time throughout the game to support Fox and give him aid when
necessary. There are also newer allies, such as Prince Tricky, Fox’s
main ally throughout the game.
Although it looks like an excellent idea, Rare
is taking quite a risk in the creation of Star Fox Adventures:
Dinosaur Planet. Breaking away from the precedent set forth for
gameplay style of the series by both Star Fox and Star Fox 64, Star
Fox Adventures: Dinosaur Planet is expected to have more in common
with the Zelda series than the Star Fox series, as far as gameplay
issues go. At the beginning of the game, Fox McCloud will be on foot
and will be carrying a powerful staff, rather than piloting his Arwing
and battling in the skies. This staff will be his combat weapon.
Unfortunately, due to recent information, it appears that the staff
will be the only weapon available. Although this is somewhat of a
disappointment, there should be multiple attacks that the staff can be
used for. Personally, I would prefer to be able to take out a handy
blaster. If used to its fullest potential, though, the multi-tasking
staff may turn out to be a better option for the game than multiple
weapons. Although much of the game will take place on the ground, Rare
knows better than to completely abandon the Arwing and the fun it
brought to the Starfox series. There will, at some points in the game,
be opportunities to fly the Arwing and combat enemies as necessary.
This feature will combine the best of both worlds, allowing for some
ground combat and some air combat in the same game. Other characters
will also aid the game, making it more enjoyable and opening more
options to player. Prince Tricky, a small dinosaur, tags along with
Fox and will also surface in Starfox Adventures: Dinosaur Planet. He
will play a large part in the game, as players will be able to
instruct him to accomplish their goals. Features such as this should,
in themselves, make the game terrific.
There are both negative and positive aspects of
Starfox Adventures: Dinosaur Planet, the latter of which should be
most prominent. Sadly, there will be no multiplayer game. Although
Rare would have been wise to incorporate some sort of multiplayer
ground and/or flight combat, this is, for some reason, absent from the
title. This robs the game of a great deal of replay ability and,
unfortunately, will prevent the game from taking advantage of the
online capabilities of the Gamecube. Hopefully, the single player game
will make up for this shortcoming. The game should captivate players,
much as the Zelda series has, if it is done as well as is expected.
The game should, apparently, have vast, terrific environments filled
with non-player characters that serve no purpose but to enliven the
atmosphere of the game. These will mostly be dinosaurs roaming the
planet. Rare has done this to give the game more depth and to allow a
greater level of immersion while playing it. Most likely, details such
as these will cause the title to be a great success.
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Publisher
Nintendo
Developer
Nintendo
Platform
Gamecube
Player
One Player
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