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Death By Degrees

Written By Chris Webb

 

     We recently had a chance to play Death BY Degrees at this year E3. The game is coming along pretty good and adds some new elements to the action/stealth genres. This new title stars a female role by the name of, Nina Williams, one of the best and most well trained assassin there is. While this game has some stealth elements its really all about the combat, Nina is skilled with martial arts as well as many other forms of fire arms and hand held weapons. This interesting title uses an analog based fighting system as well as a fighting game style combo system. Death by degrees also adds what’s called a death strike mode.

     During the game as well as the movie we got to see there you find out that Nina will be the main character. Though Nina will not be alone in her fight she’ll have allies, one such allies name is Alan. During of the CG sequences Nina is providing sniper cover to Alan.

     We also had a hand at an earlier build of the game. The game use the two analog sticks for movement and the direction of your attack. This interesting combination allows you to create long and complex combos. AS you increase combos you get skill points that allow you to gain access to new moves. The game currently uses a still camera system similar to that of the Resident Evil games. During the game you’ll see your health bar and Focus bar. When the focus bar is full you’ll get the chance to use a death strike. During death strike the game slows down giving you the chance to aim for a vital organ. Using the analog stick you target the flashing area killing the target instantly.

      This game based in the Tekken universe, you can expect to see some cameos of Tekken characters through out the game. While this game is still and earlier build the graphics look good. Good use of 3D environments, though we only got to play one level, many of the effects looked very good. The entire game is done in a still camera-third person view. The only first person view is with sniper mode. While the camera system did work ok for the demo. There were long loading times, though these can be fixed in the finally version. This new game is looking well rounded to be a good title in scheduled to release late 2004.

  Publisher
  Namco
  Developer
  Namco
  Platform
  Playstation 2
  Player
  One Player
  Release Date
 
Fall 2004

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